1.3.5 Fix to Border Walls, more tweaks to Layout Editor

The new high GRL revealed a bug in the border wall calculations where an environment was 10.00 or worse.  The nitty gritty detail was that it was doing a string comparison when it should have been doing a float comparison, so it worked fine up until it started comparing numbers with a different number of digits.  So, if you’ve been seeing strange predictions for the border wall calculations, that’s why.

The layout editor has had continued enhancements but sadly still does not work.  It now has a tantalizing but ultimately useless save button, the close buttons look better and appear in new rows too, and the layout and mechanics have been tweaked.  The look and feel of new rows have regressed a bit due to layout changes which I haven’t caught up to yet.  Things in RL are extremely busy at the moment which is why things are pretty slow at the moment.

1.3.4 Interface updates and more progress on the Layout Editor

This update accommodates the changes made yesterday, so that should all be working fine now. In the interim I had some unreleased fixes to the interface editor, primarily that it now it stays in the window when you scroll and the start of drop down box to jump right to a particular row. It still doesn’t let you save at the moment, but I have all the components to make that happen.